If you have an account, sign in now to post with your account. As long a you can fly faster, the lower density at altitude can be compensated for. Dedicated to the growth and advancement of amateur rocket scientists! - "In Space Low" means your craft is inside the "Space Border" altitude and in an orbital path. You are simply running out of atmosphere (i.e. This thread is quite old. principle. 2/3 (KSP 1.11.2) - YouTube I break out the Mk2 parts and Panther engines to build a better jet that can go higher and faster. Subscribe -. Range with this method is pretty short due to drag. Rockets aren t the only way to get to space. Note that KSP planes get one substantial speed benefit that's much more pronounced than IRL aircraft, due to the freakishly small planet sizes: they're actually flying at a large fraction of orbital velocity. This can be done with moar boosters or more calculated wing and body design, depending on the aero model you use.
Beginner's Guide: Tips and Basics - Kerbal Space Program 2 Wiki Guide - IGN I should perhaps start trying out NEAR to get ready of 0.90, though. Basically I can hit a target altitude of 20,000m but can not maintain it. Alternatively, you can assign the afterburner toggle (labelled "switch mode") to an action group if you wish to activate it with a hotkey. 600+ m/s) and low altitudes (e.g. Another approach, which I was managing with some success before I figured out jets, is to build a rocket and catapult yourself towards the measurement point. This causes the body of your plane to generate additional drag. No, I think it's correct, unless I've got a brain fart going, here. If that's all a case of Too Many Words, think of it this way: Suppose you just build a plane the "default" way and don't put any.
KSP Quick Guides: High Altitude Design and Flying - Stock v.23 What you should be concerned about is atmospheric drag, and that's minimized by high-altitude flight.
Airplane Plus on SpaceDock There is no such thing as "so high radar can not detect it", since radar can detect things in outer space. Is anywhere a list of the altitude levels (I don't know a better term) available? Listen to this guy, don't go much farther above 15000 with high altitude engines. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As you found out, it basically konks out at 15km. It is stable but can not maintain altitude. Challenges
Satellite Launcher - Kerbal Space Program Wiki If you upgrade to the panther (or get one on a contract) that engine can get you much higher. Using Kolmogorov complexity to measure difficulty of problems? Cheers again fellas. As has been said, ISP is nothing to worry about. These are the building blocks of solid spaceplane design!Subscribe! If you enter the Mun's SOI, it immediately counts as "In Space High over Mun" until you get below 60km Mun altitude. It's also worth noting that this engine has the widest thrust vectoring range of all of the jet engines, with a full 10-degree range in all directions. This page was last edited on 22 December 2019, at 20:54. You cannot paste images directly. Create an account to follow your favorite communities and start taking part in conversations. Since gravity is effectively lower, they don't need as much wing area to maintain altitude-- which, in turn, means less drag, which makes for more efficient flight. Which makes this engine ideal for those missions which require doing many science activities above particular altitudes. Your link has been automatically embedded.
Tutorial: Making the AI fly | BDArmory Wikia | Fandom Isn't that backwards snark? What are the units of measure used in Kerbal Space Program? As long as the engine gets enough air it will work at proper efficiency. 2022 Take-Two Interactive Software, Inc.
Press question mark to learn the rest of the keyboard shortcuts. I am currently designing a mission that will involve several very long distance plane flights. Just sounds like the engines can't get enough air, in KSP high speed also generates air intake so I'm guessing what is happening is that you have the initial speed to get to altitude but the lack of air at altitude is starving the engine resulting in lower speed which further reduces air intake and it cascades until either the engine shuts down or you return to denser atmosphere at a lower altitude. Note that you need to activate the afterburner ("Wet Mode") manually. And it's stock, unfortunately. Each stage of the rocket has a delta-v that depends on the stage fuel mass and the engine specific impulse. In the main KSP settings menu you should set the default throttle to 1.0 (technically the above mechjeb setting winds up restoring the default throttle, so it needs to be 1.0) In the attitude adjustment menu make sure you are using the "better controller" Whack the 45 degree phase margin button Whack the restore all other defaults button This tutorial will cover designing and flying a plane that can soar at high altitudes! You are just about at maximum speed and at the same time very close to stall speed. Keep in mind that wheesley engine's performance decreases significantly as the altitude increases. Because when your engine has to take in air forcefully it automatically means there isn't enough surrounding your engine and that again means that air density and therefor air resistance must be pretty low too. lost birth certificate near berlin; ksp high altitude plane. Cookie Notice I also set it to enable the cockpit's reaction wheels to improve control at high altitude, and close air intakes to reduce drag. KSP Quick Guides: High Altitude Design and Flying - Stock v.23 Stoober AK 3.32K subscribers Subscribe 21K views 8 years ago This tutorial will cover designing and flying a plane that can soar. Using indicator constraint with two variables, Is there a solution to add special characters from software and how to do it. However, I've failed to build a vehicle to achieve this (without a hundred retries). If you've attached them to your fuselage with zero AoA, what that means is that when you fly, you're going to have to have the entire plane pitched slightly above in order to generate lift. Thanks for asking this, I've been struggling with the same problem in career mode. Simply changing the intakes made it fly completely out of control and impossible to land. - "In Space High" means your craft is inside the given Sphere of Influence and above the "Space Border" altitude listed in the Celestial Body Multiplier Matrix. Anyway thanks in advance. Since turbos are almost always enough to get you off the ground and up to altitude, I usually just do straight turbojets (with some RAPIERs for SSTO spaceplanes); the minute amount of fuel saved during the ascent isn't worth lugging those superfluous engines around at the hypersonic regime.
Spaceplane - Wikipedia Your engine burns the same amount of jetfuel per second regardless of how high or fast you are! At 3500m, you have half the drag you'd have at the surface; at 7km, 1/4 the drag, at 10.5km, 1/8 the drag, etc. So I'm pretty darn new to KSP, and my career has barely gotten started, and the jobs for crew observations seem to dominate Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1933948095, https://steamcommunity.com/sharedfiles/filedetails/?id=1933948668, https://steamcommunity.com/sharedfiles/filedetails/?id=1934517923, https://steamcommunity.com/sharedfiles/filedetails/?id=1335577943, https://steamcommunity.com/sharedfiles/filedetails/?id=1640213502, https://steamcommunity.com/sharedfiles/filedetails/?id=1640214586, https://steamcommunity.com/sharedfiles/filedetails/?id=1937826505, https://steamcommunity.com/sharedfiles/filedetails/?id=1937931692. Watch out for your SAS if you're running batteries without a jet for a long time. 3x06: I design a new, high altitude, jet to collect high atmospheric science. AoA built into the wing relative to the plane body is called the angle of incidence, just to help clear up.
How do i build a high altitude plane? : r/KerbalSpaceProgram - reddit High altitude planes - Kerbal Space Program Forums What determines the maximum altitude a plane can reach? The longest flight got them down to a little more than half full. Valve Corporation.
Designing a High Altitude Jet | KSP: Making Space Home They will someday, but they don't now. Then I increase throttle until about 2/3 or even full, climbing with a high inclination (it can also go straight up). Thats my problem right now. Something that I think has become less clear since someone updated the wiki. Your previous content has been restored. All rights reserved. If it's below the cross-hairs, you need a little more AoA. Ideally, you'll want to avoid these contracts until you get the High-Altitude Flight tech node and the improved jet engine that comes with it. Planes in Space. If it's below the cross-hairs, you need a little more AoA. First is thrust; the higher you get, the lower the thrust your engines deliver. I was even able to do this with three pairs of Junos instead of the large jet engine pair (I don't have the technology level for that). How to know if you've nailed it perfectly: when you're cruising in level flight, you want the marker to be precisely centered in your navball cross-hairs. Powered by Invision Community, Thanks, I'll go try to stuff a few extra turbojets and intakes on my plane, I was generally under the impression that basic jets were mostly deadweight on high-performance aircraft: [] at hypersonic velocities. Can't remember where I saw/read about it - Scott Manley maybe? Why that? What are the altitudes for the various altitude record contracts? There are two factors to that: how thick the air is, how fast the ship is going. This thread is quite old. That would oscillate slowly between 16000m and 17000m but was otherwise fully controllable. Privacy Policy. My 'plane science' is more advanced than my 'rocket science' (career mode) because I got tired of seeing all the high-altitude missions I had on the books and wanted to finish them. Build a plane or rocket for Kerbal high altitudes, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Once you're at that regime, you should be able to cover huge distances on tiny amounts of fuel. From my experience using a panther it starts to lose speed after 15-16 kms, a more suitable cruising height is 9-13km. At the equator, sea level temperatures vary between a nighttime low of 9 C and a daytime high of 15 C. Main goals: Auto-trimming. The most efficient way is, of course, to make a high altitude (or space) plane. Fighting oscillations. That will unlock: "Whiplash" Turbojet Which is capable of high altitude, high speed flight. Minimising the environmental effects of my dyson brain, Theoretically Correct vs Practical Notation. i dont know what kind of range youre looking for but i would make a significantly smaller plane.