In game terms, this Merit subtracts two from the difficulty of any Social roll that involves sustained eye contact, or from an influence spell that includes eye contact as a focus. The character has full access to the school, and he can hunt the campus freely. Inquisitors with this Flaw cannot use Theurgy (or Thaumaturgy), since their will is too weak for it. You have a two-dice penalty to any social action. Note: that this might seem "miraculous," but it will not be scientifically verifiable. Enchanting Voice, even if its benefits dont work for . For him, your rivalry has become a matter of death or dishonor. NOTE: Without this merit, a Ravnos player character is assumed to be georgio. Design your Samadji with the Storyteller, who will assign a final value to it. You must have an Appearance rating of 4 or higher to take this Merit. You must learn to feed in other ways, perhaps drawing the blood you need with a syringe or razor, if you do not wish to kill every time you feed. He also controls a large estate around the castle. You might not necessarily be that good looking, but theres something about the way you move and act that exudes sexuality. Psychological: Addiction (1-2 Trait Flaw): The Restless Dead can develop a psychological addiction to a thing or even a . [V5] What Merits, Flaws and Backgrounds would you want to see - Reddit Vicissitude 3 (Bonecraft) can be used to forcibly cause them to shrink, but the process is painful and the fangs will return the next night. Alcohol, narcotics and similar addictive substances have little or no effect upon you. (GFA), Patagia You have grown large flaps of skin under your arms, like those of a pterodactyl or flying squirrel. You have seen enough to know that nothing is ever truly new: the same events and so-called passions are merely replayed again and again, with only the faces and names shifting as the many, many years go by. Thin-blooded or duskborn, are terms primarily used to refer to Caitiff and vampires of the 14th, or higher, generations. The particulars of how and when this Merit works are left to the Storyteller. V20 - Organizing the Merits & Flaws from Lore of the Clans/Bloodlines Generally speaking, you're a szlachta, and most modifications necessitate the purchase of the Flow: Monstrous (The Vampire Players Guide, p.19). The Storyteller may do this a number of times per story equal to the number of points taken in this Flaw. As a result, you draw attention from members of the opposite sex, or your own sex, with raw animal magnetism. You would be grief-stricken should anything happen to her. Vampire 20th Anniversary Edition: The Dark Ages is a storytelling game of horrific power. A list should be kept somewhere on the character shee to record how many rerolls have been made. It's VDA Merits, but the Setite in Conspiracy leans heavily on having Sweet Blood and Sanctifying Kiss, so her blood has a wine-like taste and she can put people a step toward blood bond with a Kiss. (PGS), Stench Few Nosferatu smell good, but you reach a new nadir of odiferousness. MERITS & FLAWS Merits and Flaws represent inherent weakness or aptitudes of a person's greater character. The cost of this Merit depends on the relative power and position of your paramour in Kindred society (3 for an ancilla, 4 for another elder of equal power, 5 for a more powerful elder). Gangrel: Merits and Flaws @ Kismet's World of Darkness Vtm V20: What is the worst most detrimental flaw? : r/vtm - Reddit Such a gift is rare and precious, and many people with this capacity never even manage to fulfill their true potential. (DSBH). ), Wraith Companion The character has a mentor that is a wraith. (2 pts.) The "Revised Merits and Flaws Compendium" is precisely the weapon that your characters will need to protect themselves from the Jyhad, that your take advantage from the unprepared and break them all. This merit should not be used ot cause problems in the game, but to intensify the experience through additional drama. Cupid's GiftYoure unusually seductive. (ELY), Vitae Sink (Ghoul) For whatever reason, you metabolize vitae more quickly than other ghouls do. Often, with enough patience, new avenues of endeavor open, enemies grow careless and favors shift. Controllable Thirst(Toreador) Regular time spent among mortals has dulled the hungers of your palette. You see everything as an omen or a sign from God, devils and angels are everywhere, and you just can't read the Good Book too many times. You can guzzle Nosferatu vitae until your stomach bursts, and your complexion won't suffer a bit. The physical category describes Merits or Flaws that deal with a character's physical makeup or abilities, while the mental category addresses intellectual abilities or patterns of behavior. No Merits and Flaws for Wraiths? - Onyx Path Forums The vampire has the power to protect the character from most threats. It might also provide him with ties to similar groups. Merits and Flaws - WoD Gotham You are expected to carry this powerful draba until you sire your own progeny, then pass the gift to her. As a result, you constantly rot, though a day's rest checks and to some degree heals the effects. This student will assist the character as he commands, but he also considers this Kindred his ward. While these insects normally buzz passively about you in a thick cloud, you may command them in a limited fashion. Parasitic Infestation In many ways this Flaw is the negative counterpart of Swarm Attractor. (PGS), Prophetic AbilityGod speaks to you in signs and portents, visions and images. This grants you an advantage in your dealings with these Kindred (-1 to the difficulty level of any checks to influence them). This group provides him with assistance, and possibly even agents to handle his dirty work. The Vinculum scores between you and your enemy are automatically zero, and will never increase no matter how many time you partake of the Vaulderie together. Eventually, he will no longer be your exact double. There isnt anything actually magickal about your gaze, but others cannot help finding it intriguing, whether you want them to or not. (ELY). The least successful of the two rolls is the actual result of your action. You can interpret it using Intelligence + Occult (difficulty level based on the intricacy of the sign; average 6). This ability can greatly impact the story, and the exact nature of the effects is left up to the Storyteller. (CB:Tor1), Clear SightedYou can see through all levels of Kindred Obfuscate, Chimerstry, and other related Disciplines or Gifts with a Perception + Alerness roll (difficulty of the opposing power's level + 3). Gangrel: Merits and Flaws. In all cases, your skill is not as impressive as your delivery. This volume contains 100+ Merits and Flaws, including those described in V20 - Classical Age Corebook, V20 Classical Age - Fall of Carthage, and V20 Classical Age - Kindred Mythology; A complete review of every Merit and Flaw such as Physical, Mental, Social and Supernatural; All effects have been revised to work on any V20 system, although some rules will have to be found in V20 - Classic Era, Corebook; This book adds over +50 new unique Merits and Flaws to the Kindred and other creatures, not available in other Classical Age books. Multi-Venue Merits and Flaws Here is a list of acceptable Merits and Flaws that are found in the books of multiple venues. A 3-point rival has no qualms about occasionally attempting to have you killed or has some serious clout with someone of higher standing than you (a mortal authority or clan elder). Enemy (1 - 5 Flaw)You have an enemy, or perhaps a group of enemies. When directly opposing someone who has insulted, shamed or harmed you, you gain an additional die to all combat Dice Pools. Perhaps it is because you have been tainted by your dealings with the Infernal, or perhaps they just dislike your smell. You may or may not love the other vampire, but you have a special link to her. Arranging methods of communication and meeting places will be difficult. The parasites also drink from one to four of your Blood Points each night (roll a die and divide by three, rounding up). The poison is virulent, although Kindred and other supernatural creatures are unaffected by it. Although dangerous, any weaponry causes normal damage only; despite its horrid appearance, your arsenal is still only mortal flesh and bone. You must decide who your enemy is and how you earned such enmity in the first place. You have just been accepted on probation into the fold. The player has a saint-like quality that is hard to pinpoint but cannot be denied. You carry the blood of the Garou in your veins, and your own children may be Garou. (PGS). (CB: NOS1), Tortured Artist You must suffer for your work. You are now safe from pain. In times of great need you may be supernaturally protected. The Inbred Flaw cover all manner of physical, mental, and emotional defects. It is considered less prestigious, less trustworthy, or ineffective. The number of points spent determines the scope of the variation, which must be specific, approved by the Storyteller, and defined when the merit is chosen. Mage Companion The character is friends with someone who has Awakened and is a Mage. Some supernaturals will find this a positive aspect; others, particularly vampires, may likely be hostile to you. The castle can be in as poor or as good a condition as the character wishes. (PGS), Paramour, Jilted ( 1 - 3 Flaw) You had a long-term relationship (minimum 50 years) with a fellow Kindred. However, if other Kindred discover who you serve, your life might well be in danger. They gain two blood points for every one drunk. You prefer to let others do the hard work. If others studied your behavior closely, they might be able to take advantage of it to do you harm. All that is required is flesh-to-flesh contact firm enough to be registered as a touch. Originally posted by Eddy on the V20 Blog. You must make a Willpower roll (difficulty 6) to enter another being's dwelling without being invited (though you will go to fiendishly clever lengths to garner an unwitting invitation). In fact, if you had the choice, you would choose the trash. Nine Lives Fate has granted you the opportunity to come as close to Final Death as anyone can get and still survive. ), Soothing VoiceYour voice is calm and soothing, almost entrancing. Everyone wants to know you and be your friend, even as those in power groom you for positions of higher responsibility. This could be anything from having murdered an elder to being a member of the Sabbat. (CB:AS1). A player who takes this Flaw should select one (maybe more) things that his character takes great pride in his clothes, his horsemanship, his fighting, etc. (TE), Image Obsession [LaSombra] (1 - 5 Flaw) You find yourself hypnotized by the vagaries of your own appearance. If you ever botch a Self-Control (or Instinct) roll to resist (or ride the wave of) frenzy, you immediately acquire a compulsion derangement. Any Kindred who tastes his blood will find it extremely rich and potent and will recognize its great strength. Revenants with this Flaw want nothing more than to serve the glorious ideals of the Sabbat, and leap to indulge many Sabbat vampire's whim. magic) is in use or has been used recently within a 10' radius of yourself. It will not betray you no matter what Valeren/Obeah powers you use. Your friend must have some influence or ability that make him valuable to the sect or you would have been ordered to destroy him long ago. This merit should provide dramatic moments, and players should not come to rely upon them for plot resolution. (PGS), Student The character serves as a mentor to a younger, more inexperienced vampire. Your soak Dice Pool is reduced by one, and if you are jarred or hit violently (more than three successes after soak) you must make a Stamina roll (difficulty 6). The professors and libraries are useful in providing him with research information. In the case of any discrepancies, your character will use the version that is specific to his venue. (TE), Lunacy You are affected by the phases of the moon. You both know many of each other's secrets and this has caused a stalemate thus far, but you are concerned that your ex-paramour may interfere in your affairs at some time in the future. (ELY), Religious HysteriaEven among the devoutly religious, there are those that take things too far. (CB:TOR1), Greater Colors The vampire sees colors more distinctly and with greater definition. The Storyteller should decide whether you know who your enemy is at the start of the game, though you may do what you can to find out. (CD:Tor1), Vainglorious (1 - 3 Flaw) You are boastful and know that you deserve any praise you receive. (Cb:L1), Inbred (1 - 5 Flaw) A common occurrence among the incestuous Giovanni clan, inbreeding can take many forms, and this Flaw is best discussed with the Storyteller before a player takes it for her character. Characters with the seven-point version can fly at speeds of 20 miles per hour and perform aerial maneuvers with their Athletics, although they cannot carry objects heavier than half their own weight. Samadji may be activated in any of a number of ways. Stalker Someone has an unhealthy obsession with your character. Reduce the difficulty on any Stealth roll involving moving quietly by two. Perhaps your eyes are unusually vivid, or uncannily colored, or incredibly trusting and inviting theyre distinct, regardless, so you might as well make use of em. Face the FlamesThe weakness of your Beast renders you less susceptible to blind panic when faced with fire. However, he may also call upon you for aid some day. (ELY), Cast No Reflection You actually cast no reflection in mirrors, just like the vampires of legend. Your rival occasionally gets the best of you, but you do the same to him. Without Cainite allies, she finds herself relying on her human and ghoul associates to get by. She may also require your help at inconvenient times (such is the cost of friendship). (INQ). (DSBH), Entrepreneur Making money comes easy to the character. The ghoul is also very competent, possessing 15 points to distribute among Attributes, 27 points to distribute among Abilities, and 5 points to put into Backgrounds. Best Merits to Pick When Building a Character - Renegade Outplayed FlirtYou claim youre a terrible flirt, but that quite manifestly isnt true. You often come across as cold and utterly without feeling, but what is that to you? The Storyteller may lower the difficulty level for anyone attempting to surprise the character from 1 - 3 points depending on the specific nature of the situation. Personal Aura You do not project the aura associated with your road. You may not create any childer no matter what you do. (ELY). While some may distrust you as a religious hysteric, you will be highly regarded among other Inquisitors as "touched by God." (TE). You have both come to each other's aid several times over the years, and you would be aggrieved were anything to happen to your love. NOTE: You may not take a Family Enmity with the Tsurara or Ravnos families. If it is possessed by some other Cainite, (perhaps a Setite elder, or your sire) you must obey their every command. You are treated as having one less level of Status when invitations to Toreador socials are prepared. (DSBH). (PGS), Patience You have learned the wisdom of patience in all things. You still suffer full wound penalties at Wounded and . Old FlameSomeone you once cared for deeply is now with the enemy. This power is generally automatic, and its subject to the Storytellers approval. (CB:Tor1), Unconquered Enemy (Banu Haqim before the Schism) You have an enemy among the Unconquered who will try to thwart your plans and may even try to destroy you if this can be done without being found out. One-click unsubscribe later if you don't enjoy the newsletter. V20. Vampire: The Masquerade v20: Random Merits & Flaws A five-point geas is something that rules your entire life, like a Ban against sleeping in the same place more than one night or a quest that requires you to render aid to anyone in need you encounter. The exact nature of this Flaw should be worked into the elder character's memoirs.(ELY). What are your favorite merits and flaws from V20? : r/WhiteWolfRPG - Reddit (CB:Tor1). This is a serious Flaw, as your unlife is constantly threatened by frenzied attacks directed against you by enraged werewolves. At the Storyteller's discretion, the players tend to receive lesser punishments for wrongdoing, and they are liked by most. Because your abilities may not be enough, such overconfidence can be very dangerous. Special Gift (1 - 3 Merit) Your sire gave you a valuable gift after the Embrace. This creature may be a mage, a werewolf, a changeling, a wraith, or something even more unusual. These visions will range from the obvious to the symbolic; the exact nature and effect of the visions is up to the Storyteller. A 2-point rival occasionally takes harmful action against you, or his words have some measure of influence. (INQ) Disallowed: Ghouls (Modern Ghouls, but possible for over 100 years of age. The reason relates to some great heroic action that possibly saved many of their unlives. Even better, you heal more quickly. . This is a generic list: no merit or flaw specific only to one character type is listed, although some originally intended for one type of character have been expanded for more general use. You won't get canonized just for this. Though your sire may no longer have any dealings with you, the simple fact of your ancestry has marked you forever. You are still capable of creating a masterpiece, but it is tougher for you than for somoene else of equal training. Perhaps you are a poet of great renown or a master fleshcrafter. Download in Google Docs. Featuring 13 clans and 19 bloodlines, this volume spans the Dark Medieval World.