If you choose to tune these sections, bear in mind that it may take longer to become adept at and require lots of experimentation. As mentioned above, you don't have to touch every section to be effective at tuning your cars in FH5. Gear Ratio Calculator For cars with Standard Forza race gearbox use the gearing setting as described general tuning and decrease gear ratios by 0.1 or 0.2 for speed tracks . This is due to longer tracks usually have a lower amount of turns compared to straights and shorter tracks have a higher amount of turns. Come to a complete stop and then floor it and observe. The gear ratio helps us determine the number of teeth each gear needs to produce a desired output speed/angular velocity, or torque (see torque calculator). Forza Horizon 4: How to use tuning to improve your car - Red Bull A decimal number expressing the gear ratio as a decimal number gives us a quick idea about how much the input gear has to be turned for the output gear to complete one full revolution. Night and rain scenarios require a softer, more understeer setup to compensate for lower grip levels while day scenario requires stiffer damping due to more available grip. First damperbase levels areset according totrack type, size and temperature. For many locations that offer three track variants the general logic is here that one track variant is full size, one is medium and one is short size regardless of their absolute length. A lower differential lock percentage means a larger gap is allowed between wheels on either side of a car, while a higher differential lock means the tires will lock quickly if a difference is detected. single gear ratios or final drive depending on the installed race gearbox. As with ARBs setting up springs to specific tracks is a two step process. Also the Standard 7-, 8-, 9- or 10-speed gearboxes uses different gear ratios than their normal variants when the car has a . Diff Profile , Front Tire Pressure Rear Tire Pressure, +1.0 +1.0, +0.5 +0.5, -0.5 -0.5, Front Tire Pressure Rear Tire Pressure, +0.5 -0.5, -0.5 +0.5, Camber Front Toe Rear Toe Caster, Front Ride Height Rear Ride Height, Front Ride Height Rear Ride Height, +0.1 -0.1 +, Adjusting gearing to track characteristics is either done by adjusting. However, it still contains plenty of settings and options for more hardcore players to dive into if they want more simulation-like racing, including a comprehensive system for upgrading and tuning cars. Temperature Gear Ratios, High +0.1, Medium High -0.1, Medium Low +0.1, Low -0.1, Scenario Front Tire Pressure Rear Tire Pressure, Day +0.5 +0.5, Night -0.5-0.5 -0.5+0.5, Rain -1.0-1.0 -1.0+1.0. Both should be changed in very small amounts at a time, When tuning camber, a good starting place is "-0.5" for the front and "-0.2" for the rear. Cool!, Now you can easily convert the gear speed in rpm to rad/s. For FWD generally adjust only the front accel, keep front decel always at 0%. Gear Ratio Calculator. Take the resulting number and add "0.5" to it. Ready-made balanced and competitive tunes in minutes, no tweaking necessary! Adjusting brakes towards more speed requires to increase brake pressure to compensate for generally higher speed. Temperature Front ARB Rear ARB, High -0.1 -0.1, Medium High -0.1 -0.1, Medium Low +0.1 +0.1, Low +0.1 +0.1. This is your optimal starting place, The exact formula for rear damping bump stiffness is, Start with the general tune detailed above, and then tweak from there, Suspension telemetry can help a lot with rally and off-road suspension tuning, If you notice your tires failing to return to the ground quickly after jumps or bumps, soften rebound stiffness, If you notice your car jumping over small bumps, soften bump stiffness, If you notice your car responding poorly to bumps by losing control, stiffen rebound and bump stiffness, Drift cars often benefit from higher-than-normal rebound stiffness, Drift cars often benefit from lower-than-normal bump stiffness; start with 50% of your front rebound stiffness and 40% of your rear rebound stiffness when calculating bump stiffness, To tune front springs, find the maximum setting by pushing it all the way toward "Stiff." "Using this monster RJA for the first time and out of the garage it sucks! Track Type & Size Front Tire Pressure Rear Tire Pressure, Full Race Track +1.0 +1.0, Medium Race Track +0.5 +0.5, Short Race Track +0.5 +0.5, ----------------------------------------------------------------------------------------------, Full Test Track +0.5 +0.5, Medium Test Track -0.5 -0.5, Short Test Track -0.5 -0.5, Short Road Track -0.5 -0.5, Medium Road Track -0.5 -0.5, Full Road Track -1.0 -1.0. Then front and rear ride height are altered depending on track balance. The final gear that the input gear influences is known as the output gear. To achieve a more understeer setup brake distribution is moved to more braking force on the front while at the same time decreasing brake pressure to compensate for increased braking force on the front. The gear ratio gives us an idea of how much an output gear is sped up or slowed down or how much torque is lost or gained in a system. Here are some examples: Aerodynamics refers to how a car handles the friction of air when traveling at high speeds, and how much force is pressing the car down into the ground. Gearing Profile Final Drive Gear Ratios, High Speed -0.2, Medium Speed -0.1, Speed -1.0 +0.2, Accel +1.0 -0.2, Medium Accel +0.1, High Accel +0.2. Springs for Bernese Alps Club(Low Differential): Front Springs: 565.65-24% springstiffness = 402.0, Rear Springs: 364.64- 24% springstiffness = 269.4, If you want to understand how spring stiffness works please refer to the Springs section in Part 2 - General Tuning. Imperial Metric Vehicle speed in MPH Prefer watching rather than reading? Road tracks on the other hand are bumpier and have less grip because they are not intended for racing in the first place. Simply upgrading a car is a fair sight less intimidating than the more involved process of tuning, but can still be daunting for novices just starting to dabble with it. Hightemperature conditions require softer anti-roll bars and lowtemperature conditions require stiffer anti-roll bars. Jan 21, 2016 Im bumping this old thread because Im curious. -2% +5%. Track Type & Size Front Springs Rear Springs, Full Race Track +1.0 +1.0, Medium Race Track +0.5 +0.5, Short Race Track +0.5 +0.5, ---------------------------------------------------------------------------------, Full Test Track +0.5 +0.5, Medium Test Track -0.5 -0.5, Short Test Track -0.5 -0.5, Short Road Track -0.5 -0.5, Medium Road Track -0.5 -0.5, Full Road Track -1.0 -1.0. Differentialtuning for Indianapolis GP Classic(Differential Profile: High, Track Profile: Speed): Gearing tuning for Catalunya School(Differential Profile: Low, Track Profile: Grip): Example: Car with Standard Forza race gearbox, general gearing settings: final drive4.38, gear ratios: 2.89/1.99/1.49/1.16/0.94/0.78. Adjusting towards more grip requires to increasethe final drive to adjust the gearbox towards moreacceleration. Solve For. After general adjustment of the gearbox adjust gear ratios (or final drive in case of sport gearbox) to the tracks temperature conditions. Here's what you need to know: Three sections of Forza Horizon 5's tuning options, "Alignment," "Gearing," and "Tires," can all be considered more advanced than previous sections, requiring additional information, extensive trial and error, and more to tune and refine properly. The gearing profile is also relatively complex to allow a more diverse gearing tuning for the different characteristics of all Forza tracks. Reason for that is that race tracks provide a much more flat track surface with higher grip intended for high-speed racing. More specifically, this section controls the stiffness of your car's suspension springs, both in the front and rear, as well as how close to the ground it sits. The balance describes the overall car balance that the tracks requires to work best. Visit our corporate site (opens in new tab). The balance describes the overall car balance that the tracks requires to work best. Gear ratios are pretty easy to understand, and now that we know how to calculate a gear ratio, wouldn't it be better to know how it affects the gears themselves? This is your optimal starting place, To tune rear springs, find the maximum setting by pushing it all the way toward "Stiff." When tuning for a night or rain scenario brakes need further adjustment towards a more understeer setup to work best in these conditions. higher temperatures require higher final drive and lower temperature require a lower final drive. Forza 7 Tuning Guide | QuickTune - Professional Tuning Calculator for Note: Prototype race cars and open wheel cars generally don't support track specific differential tuning. Transmission Ratio RPM Calculator | Spicer Parts For example Silverstone Full is full size, Silverstone International is medium size and Silverstone National is short. ForzaTune Pro (Tuning Calculator App) Steps for Gear Tuning in Forza 1. This section lets you tune how your suspension sits, and how it relates to your car's wheels. Keep in mind though that track specific tunes only work on tracks with similar track characteristics. We calculate the gear ratio between two gears by dividing the circumference of the input gear by the circumference of the output gear. Fall out of the power band and you will have trouble keeping up with a minivan. Temperature. Gets you fast in the game by calculatingbalanced and competitive tunes in minutes that can be instantly used with no additional tweaking required. Thensprings are adjusted to the tracks temperature conditions. Lower powered cars don't require adjustments as the effects on the chassis when turning are simply not big enough. There is an Alpha version for FH5 on BG55. Rear downforce should be higher most of the time, Cars tuned for speed above anything else (like a car designed to handle PR Stunt Speed Traps) can benefit from less downforce, Front and rear downforce should be moved all the way towards speed, unless you notice instability at high speeds, Since Dirt and Cross-Country Race Events are usually lower-speed than Road Race Events, you may benefit from pushing downforce higher towards cornering, Lower downforce is usually preferred for drifting, Tweaking front downforce can improve your control; tweaking rear downforce can improve your grip. Every individual car in Forza Horizon 5 can offer dozens of individual performance and cosmetic upgrades, with hundreds upon hundreds of potential possibilities proffered to diligent players interested in getting the most out of their vehicles. Races consist of up to 24 vehicles competing, and weather elements such as rain can affect vehicle handling. Medium Speed: mostly full throttle with some slow corners, High Accel: mostly corners with some slow corners. Create as many tunes as you wish, save them, edit them or share them, with ForzaTuner you no longer need to delete a tune to make space for another. We can express the gear's circumference by multiplying the sum of a tooth's thickness and the spacing between teeth by the number of teeth the gear has: gear ratio = (input gear teeth number (gear thickness + teeth spacing)) / (output gear teeth number (gear thickness + teeth spacing)). Full race tracks require stiffest dampers whilefull road tracks softest dampers. I would assume the ratios in the transmission would be selected to provide the best acceleration between gears ensuring the engine is kept . Scenario Front Ride Height Rear Ride Height, Day -0.1 -0.1, Night +0.1+0.1 +0.1-0.1, Rain +0.2+0.2 +0.2-0.2. An ordered pair of numbers separated by a colon, such as 2:5 or 1:14. Then front and rear springs are altered depending on track balance. Full Grip and Full Speed Builds require additional spring adjustments for best performance. Track Type & Size Front ARB Rear ARB, Full Race Track -0.2 -0.2, Medium Race Track -0.1 -0.1, Short Race Track -0.1 -0.1, -------------------------------------------------------------------------, Full Test Track -0.1 -0.1, Medium Test Track +0.1 +0.1, Short Test Track +0.1 +0.1, Short Road Track +0.1 +0.1, Medium Road Track +0.1 +0.1, Full Road Track +0.2 +0.2. Best FH5 tuning calculator? : r/ForzaHorizon - Reddit FH5's in-game telemetry menu gives you the rundown on all of it. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. First alter ARBsas determined in general tuning depending on track type and track size. The chart reads 4 in the middle, and 8 at the end as seen in this picture. 1: Go to "Transmission Settings" on the car your tuning. Use this calculator to determine your gear ratio and vehicle's speed in any gear and any engine RPM for best performance. Raise final drive for more acceleration on shorter circuits. Adjusting ride height towards more grip requires to increase the ride height for improved grip during cornering. This is your optimal starting place, The exact formula for front antiroll bars is, To tune rear antiroll bars, take "64" and multiply it by your rear weight distribution percentage (for example, 46% will translate to "0.46"). Generally cooler temperature conditions require lower tire pressures to heaten the tires more up and a softer suspension setup to compensate for lower grip. 2 added expansions include Blizzard Mountain and Hot Wheels. As is the case with upgrades, there's not just one way to accomplish the task. Or, change input variables (engine RPM, axle gear ratio and tire height) to determine vehicle speed in each forward gear. One key thing to remember is that you're absolutely under no obligation to alter every setting when tuning a car, and can completely skip any sections if you want. When tuning for a night or rain scenario the differentialneeds further adjustment towards a more understeer setup to work best in these conditions. Please refer to the relatedsection in the tuning guide for detailed explanations. ----- Chapters -----. Vehicle handling is simulation-based, meaning that each vehicle behaves as closely to its real-world counterpart as possible. Adjusting springs towards more speed requires to stiffen the springs for improved controlduring cornering. Balance Camber Front Toe Rear Toe Caster, Oversteer -0.1 +0.1 -0.1 -0.1, Understeer +0.1 -0.1 +0.1 +0.1. Aero tuning for Watkins Glen Short (Medium Speed): Front Downforce = 95 - (95*0.15) = 80.75 -->81, Rear Downforce = 195 - (195*0.3) = 136.5 --> 137. Aero Profile Front Downforce Rear Downforce, High Speed -30% -60%, Medium High Speed -60%, Medium Speed -15% -30%, Speed -30%, Grip -15%. 3) You can use your settings (Speed, Gear Ratio, Forward/Reverse) by pressing , Key. Find the 2nd (driven) gear's number of teeth or diameter. Adjusting towards more speed requires to reduce the final drive to adjust the gearbox towards morespeed. We update our tuner to reflect in-game changes. These sections require a lot more knowledge and are more overwhelming in general than other tuning options. To achieve a more understeer setup decrease accel and increase decel according to the scenario. Here are some examples: While previous sections focused on specific portions of your car's suspension and handling platform, the "Alignment" section encompasses the entirety of your car's suspension. And with track specific tunes winningrival races and setting top leaderboard times hasnever been easier! If your dyno data shows the engine is making good torque after the gearshift and subsequent drop in rpm, acceleration in 4th gear will be strong. Choose higher for engines with less peak torque, and lower value for engines with more torque. Finallydepending on the tracks balance tire pressures are altered to achieve moreundersteer ormore oversteer. To help you visualize this, here is an illustration of the different types of gears and their input-to-output gear relationships: You might also like our chain length calculator and speedometer gear calculator. We are constantly adding new features, and a brand new exciting app is currently being built, which will add even more exciting features. For day scenarios front and rear tire pressures are simply increased. Introduction to Gear Tuning in Forza - ForzaTune You want to choose gears that keep your engine spinning in a sweet spot known as the power band. The resulting movement of the output gear could be in the same direction as the input gear, but it could be in a different direction or axes of rotation depending on the type of gear in the gear train. We cache some of our coding in order to reduce the reloading times on mobile devices. Afterward, add back your minimum setting. Socorresponding to springs setting up dampers to specific tracks is a two step process. 0.5-0.5 -0.5+0.5, 1.0-1.0 -1.0+1.0, Front Ride Height Rear Ride Height, +0.2+0.2 +0.2-0.2, +1% -1%, +2% -2%, Front ARB: 20.3 + 24% ARB stiffness = 58.1 -->, Front Springs: 569.15+ 24% springstiffness =, Rear Springs: 366.14+ 24% spring stiffness =, Front Springs: 565.65-24% springstiffness =, Rear Springs: 364.64- 24% springstiffness =, Front Rebound Rear Rebound Front Bump Rear Bump, 0.0 +2.5 0.0, +1.5 0.0 +1.5, .5 0.0 +2, For cars with 400hp or more gearing needs further to be adjusted towards more speed if the track requires high differential settings or towards moreaccelerationif the track requires low differential settings. All the tuning magic will happen here! Example: Car with Standard Forza race gearbox, general gearing settings: final drive 4.38, stock gear ratios . Doing so is similar to considering the circumferences of the gears. front ARB is increased and rear ARB is decreased. This section is relatively advanced to tune, and requires constant trial and error, but can still further improve your car's handling if done properly. + Choose between general purpose and track or season specific tunes. Divide the number of the driving gear by that of the driven gear to find the gear ratio. Based in Mexico you will explore the vibrant and ever-evolving open world landscapes with limitless, fun driving action in hundreds of the worlds greatest cars. Here's what you need to know: Three sections of Forza Horizon 5's tuning options, "Alignment," "Gearing," and "Tires," can all be considered more advanced than previous sections, requiring additional information, extensive trial and error, and more to properly tune and refine. There's a vast number of intricately recreated cars contained within Forza Horizon 5, each of which possessing its own unique traits and upgrade options that players can exploit for ultimate performance in each race, event, or challenge. Please refer to the Brakes section in Part 3 - Speed and Grip Tuning for more details. First ride height base levels are set according to track size and temperature. Step-1: Calculate Gear-Ratio between Gear-1 and Gear-2 (Driver and Idler). If your car's unpowered wheels spin or lose grip, tweak the tire pressure lower, Experiment with tire pressure until you find a style you prefer and works for you, Lower tire pressure gives you greater stability and is much more forgiving on rough terrain (mistakes are easier to recover from). +2% -5%, Medium Track +/-0 +/-0, Short Track. Differential tuning for specific tracks depends on the tracks differential profile and balance and is a two step process. ARBs for shorter track variants sit in-between. The gear ratio gives us an idea of how much an output gear is sped up or slowed down or how much torque is lost or gained in a system. Create road, dirt, cross-country, drift and drag tunes Choose between general purpose or track and season specific tunes Advanced tune settings to further adjust tune balance and stiffness First the camber and caster are altered according to track type and track size. 2009-2023 FF Studios (Sevenside Media LLC) All rights reserved. Designed for ease of use whilst our tuner is being used on smaller mobile devices. Learn how to calculate the frequency of light and the regions of the electromagnetic spectrum with this handy tool! Ultimate bundles your Xbox Live Gold subscription, an Xbox Game Pass subscription for both Xbox consoles and Windows PCs, and Xbox Cloud Gaming for on-the-go. As you upgrade other parts, you may find that the old gears no longer match the new power band. Emails are only used to send important announcements related to the ForzaTune apps or racing school. The rear gear calculator also determines the results depending upon various input parameters. Future US, Inc. Full 7th Floor, 130 West 42nd Street, There are a couple methods to tune your cars in Forza Horizon 5, and plenty to keep in mind when doing so. https://docs.google.com/spreadsheets/d/1NJNYfiXPcDjP0t6qGA4DHMTqqeo6xYfQwTizR3Px250/edit?usp=sharing. Here's what you need to know: Here's what you need to know about tuning your antiroll bars settings in Forza Horizon 5: The above suggestions work great for the majority of cars and for general usage, but some kinds of tunes may benefit from alternative antiroll bars tuning. If you notice issues, you can always raise the ride height or tweak as needed, Remember that cars with softer-than-normal springs may need slightly higher ride heights, You can always use the in-game telemetry to monitor your suspension and see if it's bottoming out, Start with the general tune detailed above, and then begin softening your springs as far as you can without losing stability, Front ride height should be as low as possible, while rear ride height, Start with the general tune detailed above, and begin refining from there, Rally cars can benefit from slightly softer springs and slightly higher ride heights, while extreme off-road cars can benefit from even softer springs and potentially maxed out ride heights, If you notice your tires lifting while cornering, then soften your suspension. How to Tune Gearing in Forza Horizon 5 - Gear Tuning Tutorial FH5 Which means you need to understand the characteristics of the track you are tuning for and how the track characteristics affect the different tuning areas. For most cars, this line intersects at approximately 5,242 RPM, Understanding this graph will help you learn where your car produces most of its power and may help you tune your gears more effectively, Remember that gear tuning requires nearly endless trial and error, especially when you're just starting out. Gear Ratio Calculator - Tremec Another relevant aspect of tracks is the size or length of a track. Gearing Profile Final Drive, High Speed -0.2, Medium Speed -0.1, Speed -1.0 +0.2, Accel +1.0 -0.2, Medium Accel +0.1, High Accel +0.2. Please refer to the Aero section in Part 3 - Speed and Grip Tuning for more details. Forza Horizon 5 somehow fulfills its ambitious promises to be the best open-world racer right now, and one of the best racing games in general. The reciprocal of its gear ratio is 4/1, so we can say that we get four times the mechanical advantage when it comes to torque. Before you begin, obviously you'll need to know how to begin. Speedometer will display a second needle for the comparison. Temperature Rebound Bump, High +0.1 +0.1, Medium High -0.1 -0.1, Medium Low +0.1 +0.1, Low -0.1 -0.1. Still, there are plenty of tips and tricks that any player can use to begin experimenting with car tuning and making your own cars better than ever. Adjusting ARBs towards more grip requires to soften the ARBs for improved grip during cornering. Not being the best player in the world, I still manage to come within the top 3 in all my races. Forza Horizon 5 Tuning Guide | QuickTune - Professional Tuning Thentire pressure are adjusted to the tracks temperature conditions. Balance Front ARB Rear ARB, Oversteer -0.1 +0.1, Understeer +0.1 -0.1. There's no one way to upgrade or tune a car, and how you choose to do it depends on how you like your cars to handle and what you intend to use the car for, Soften front antiroll bars, springs or damping rebound stiffness, Increase differential power to the rear (for AWD cars), Decrease differential lock percentages in general, Soften rear antiroll bars or damping rebound stiffness, Change differential power to be more centered (for AWD cars), Increase differential lock percentages in general, Soften antiroll bars and springs in general, Adjust damping rebound and bump stiffness in general, Use telemetry to check if tire temperature is overheating or not heating enough; if so, adjust tire pressure in general, Adjust damping rebound and bump stiffness in general, especially the gap between rebound and bump stiffness for both front and rear, Use telemetry to check if suspension is bottoming out (the car is hitting the ground) while driving; if so, stiffen springs in general. Here are some examples: Antiroll bars help control the flex between the right and left half of your car, and can have a huge impact in handling, especially in older cars or tunes that significantly change how a car performs.