However, only choose this if you have a small industry. 1 Land Doctrine Mobile Warfare Extremely powerful combat bonuses Focuses on mobile divisions, especially tanks Great on the offensive, the worst doctrine when losing Thrives in places it can utilize it's mobility (central Europe), but suffers in places with bad terrain, low supply and unforgiving weather (Russia, Africa,..). However, if you are losing badly, pick the desperate defense path. But in Focus Tree you get Bonuses on Mobile Warfare (with Tank Bonuses) or on Grand Battleplan (with Support Artillery and infantry weapons bonuses). That is why it can only work with huge industries such as German Reich and United States of America. This option is good for all players that do not want to wait for too long to see effects of their actions. Construction 1 is done, proceed with Superior Firepower. Hearts of Iron IV: Man the Guns - Release Trailer, F1 22 Zandvoort Car Setup Best Car Setup For Netherlands GP, Mario Kart Tour Goes to the Netherlands Next, How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. Land Doctrine Guide 2022 - NO STEP BACK HEARTS OF IRON 4 3,165 views May 11, 2022 151 Dislike Share Konrad von Scharnhorst 4.01K subscribers The Long awaited guide for all land doctrines.. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. So a single 14-4 is worth double on offense than a pair of 7-2. The immersion reason is that manual controls would be overriding the "plan. Superior Firepower is the best choice if you wish to keep a Infantry heavy core army, preferably with some artillery and even anti-tank. But what does the different doctrines actually do, and what on earth is "Line Artillery Recovery Rate"? CAS is in the middle. You sit on the line and see enemies trip into your trench and fall into the core of the earth. Soft attack allows you to shred enemy infantry units. Best Doctrines in HOI4 - Land, Air, and Naval Doctrines Tier List This doesn't mean it is the strongest but used well, can be more than an advisory even for large tank divisions. German Reich should pick this doctrine and spam submarines to make an impact on the seas. In most situations you will want to choose Superior Firepower or Mobile Warfare, but Mass Assault and Grand Battleplan have their uses. Australia Land Doctrine Help :: Hearts of Iron IV General Discussions In the end it's a question of taste and playstyle, but I hope I have offered some small insight in how the different doctrines should be used :) If you have any questions about more technical game mechanics, feel free to ask! Hoi4 Guide What Land Doctrine Should You Use? - YouTube ", First step of oversight is probably the part where you mix those two sub-doctrines, Second part is - that +% soft attack from doctrines/unit types/technologies are derived from the equipment battalions is using, and not their 'base stats'. 1. If youre finding it hard to remove an enemy, want to drain his capacity to conduct war, or you want to increase your own war score, strategic bombing is the way to go. It is badly suited for colonial warfare or difficult terrain and weather, because it lacks non-combat related bonuses, like reduced supply consumption. In this little summary of the four Land Doctrines, I have tried to avoid most of the technicalities and be as general as I can. Join. It lets your troops consume less supplies since they will all be overseas anyway making your life easier and give hefty night attack bonuses and organisation/entrenchment for defending islands. Perfect weapons are overrated, a large number of good enough weapons is the path to victory. Basically tha AI did the same as i done with her several times (spamming artillery). 15 days ago. Mobile warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. Espaol - Latinoamrica (Spanish - Latin America). Espaol - Latinoamrica (Spanish - Latin America). r/hoi4 on Reddit: A guide to the four Land Doctrines, and their So I don't build carriers as them. Grand battleplan - Infiltration branch. Contents 1 Tactics 2 Combat width 3 Reserves 4 Attacks 5 Defenses 6 Damage dealing 6.1 Targeting[1] 6.2 Collateral damage 7 Combat factors 8 Equipment damage 9 Equipment capture 10 Equipment recovery Tactics [ edit | ] Second best land doctrine is the superior firepower, if you have a somewhat average-big industry to back it up. talking about land doctrine, how come the last one on the right (sorry, cant remember the name right now) has 2 less options than all the others? Fleet in being is to not really good for anything, wierd mix of mediocre bonuses with surface, subs and carriers, battleships arent good at all and it requires more effort on research it. Admittedly, even with the new focus tree, youre going to struggle to compete with Germanys army and Britains navy, but the new focus tree makes the Netherlands an interesting country to play nonetheless. Although it is possible to go for Superior Firepower with tanks to get insane stats but not a lot of org and recovery rate. At any moment, you can change your variant from this point, but you lose all of the technologies that have been thus far developed. If you have chosen a big country with huge naval industry, pick the fleet in being. Why Do People Like Play Job Simulation Games. The choices are more obvious once youve set your plans to production. I can think of exactly zero good reasons for PDX to do that, are they really trying to shove their broken battle planner down our throats this hard? Requires a very large industrial base for production of expensive mobile divisions, Focuses on an Infantry/Artillery heavy unit composition, Balanced between offense and defense, with a slight preference for defense, Requires a large industrial base for production of costly infantry divisions, Great at stale fronts, utilizing it's high entrenchment and planning bonuses, Balanced between offensive and defensive abilities, Emphasis on Inf, Mot and Mec - provides the most powerful offensive Infantry bonuses. In HOI 4 No Step Back or NSB.--Contents of this video--00:00 - Explanation of video structure.00:18 - Mobile Warfare.02:01 - Superior Firepower.03:32 - Grand Battleplan.05:03 - Mass Assault.Mobile Warfare Guide: https://www.youtube.com/watch?v=3vaRiK-nMzM\u0026t=578sSuperior Firepower Guide: https://www.youtube.com/watch?v=5df16PvY8nM\u0026t=972sGrand Battleplan Guide: https://www.youtube.com/watch?v=xbpf3sdUwgQ\u0026t=1sMass Assault Guide: https://www.youtube.com/watch?v=3I3fgrMfmlc\u0026t=1408sDiscord Link https://discord.gg/Ak9bjyeTDc#hoi4 #nostepback #newdlc It splits pretty early, so the bonuses depends on your path, but they mostly revolve around supplies and other practical effects. Naval doctrine isnt as broad-reaching as ground doctrine is, and the air is even less than Navy. You should always begin by placing attention on industry, electronics and equipment. ah yes, the best millitary tactic in my opinion is sock and awe. The base cost is 200 days for Land Doctrines/Air Doctrines and 250 days for Naval Doctrines, so it will take considerable time to replace a fully researched doctrine. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Hearts of Iron IV: The Netherlands Guide - KeenGamer What doctrines are the best for Italy and why? Desperate Defense or Modern Blitzkrieg?Modern Blitzkrieg is the obvious first choice. Support Artillery will get +12.5 Soft Attack (assuming they use Artillery I equipment which has base of 25 Soft Attack) from Integrated Support, not +7.5. This will give you the chance to fight the United States; one of the aspects I like most about the new focus tree is your claims to former territories like New Jersey a neat and interesting feature. This will give you enough troops to help capture France and launch a good naval invasion on Britain. An overrun unit is destroyed. Privacy Policy. Yet, at the same time, Holland gets a few horrible traits like -50% recruitable population and decreased construction speed meaning you either risk war or begin the game with a meager industry. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. You just need to manage frontlines well and you can have your planing bonus without enormous losses. For Naval, I use land-based aircraft for them, especially since the introduction of the carrier aircraft bug. Concerning your division template, this doctrine goes quite well will artillery forces. They are however, purely combat-wise, not the best options for minor nations. CLEARING THE LAND. Steam Community :: Guide :: Navy: A HOI4 Guide You are using an out of date browser. Collectivist Ethos is done, continue with Nationalism. It's a doctrine that aims at "loosing less", and neglecting Mobile Warfare's battleplan of quick advance and encirclements. Superior firepower does not buff artillery 40%. If you like tanks and mot/mec, Mobile warfare is a good choice. This doctrine is a sound solution for those of the players that like meticulous defining of frontlines and who like seizing areas after actions have been planned in detail. 1. Operational integrity is the best. This website uses cookies. Moreover, if you go democratic, non-aligned or communist you will need a strong army to defend against Germany you should focus on infantry, forts and naval production as it will be easier to compete with the Germans over Britains immense navy. Contributor at KeenGamer, often writing guides and news. Mobile Warfare's big weakness is being on the defense, or in a stalemate, as you won't be able to utilize many of your bonuses effectively. For a nation with limited dockyards, trade interdiction works pretty well. That is YOUR PLAY STYLE. A Noob's guide to Land Doctrines | Paradox Interactive Forums I've also tried to include some guidance on what the different paths in each Doctrine does. Also, defense advantages from the doctrine are important, which in certain situation affect development of guerrilla actions. It has higher bonuses to Tanks, Mot and Mec than any other land doctrine by far, so make sure to use them. We cover a variety of games including World of Warcraft, Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds, Dead by Daylight, Deaths Door, The Forgotten City, ICARUS, Elden Ring, Sifu, Stranger of Paradise: FFO, Hogwarts Legacy, Starfield, Rust, Stray, Gotham Knights, Sons of the Forest, and other AAA and indie game titles. Mass Assault is a unique doctrine due to it not being meant to be a permanent strategy. This item will only be visible to you, admins, and anyone marked as a creator. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Pick Deep Battle. Japan, Italy, UK - These are all kinda in the same boat. Infantry: 7 infantry, 2 artillery, recon company, engineer company and anti-tank. Line and support artilleries gives lots of soft attack. By continuing to use this website you are giving consent to cookies being used. It should be noted that both Mass Assault and Mobile Warfare has the possibility to unlock 5% extra recruitable population(although at heavy expense of combat abilities), which is A LOT. Contents 1 Cost to unlock 2 Doctrine trees 3 List of all doctrines 3.1 Mobile Warfare 3.2 Superior Firepower 3.3 Grand Battleplan 3.4 Mass Assault 4 Comparison of doctrines Also, let us know what nation you would like to see in our next guide in the pool below. This mainly affects effectiveness of overseas invasions and effectiveness of cutting through enemy lines along narrow corridors. 2. I'm kidding. Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. As usual, I will begin the guide with some rudimentary principles that are worth following, even if you ignore my military tactics and political ideology. Build up your military as it will be essential for whatever path you take. Go for modern blitzkrieg path for better offense. The Strategic Bombing mission is used against targets on the map, not units. Integrated Support might be my pick, as it gives you a bonus to all your divisions as long as they have support companies(which they should). 16. r/hoi4. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Strayed Lights Review: Fight for the Light (PS5), How to Mod Stardew Valley on Steam: Two Easy Methods. This item will only be visible in searches to you, your friends, and admins. Soviet - Soviet should usually switch doctrines, as Mass Assault's main purpose is defending against Germany. There are four mutually exclusive doctrine trees each with one or two mutually exclusive branches. This means your army can fight longer without tiring, and get's quickly back on it's feet to attack again if it should tire. Im not going to get into naval ship templates or deployment makeup here, just the doctrine and a little on tactics. You can wear down a superior foe and push his weakened units out of the way. Strayed Lights is an atmospheric action-adventure game and the first title from Embers studio. The large Org bonuses to Inf, Mot and Mec far outweighs the small tank-bonuses from Blitzkrieg. The Medical Withdrawal Unit phone number is 509.865.1590. Add to this the biggest possible planning bonus in game (and add to that bonus from your general and field marshall) and you can break thru pretty much anything. The national focuses for facsism in minors are ridiculously op m9, Using AI division and research tweak mod and playing as japan i saw several american divisions in france holding the german army and inflicting more than 1 million casualities. All rights reserved. Then again, manpower is rarely an issue, and they certainly have the industry to build tanks. Chose integrated support if your divisions contains 5 support companies. Are you planning on getting on the offensive? Privacy Policy. Interesting. It emphasized high concentrations of force at one point to break an enemies defensive line. This item has been removed from the community because it violates Steam Community & Content Guidelines. Disclaimer: Although all observations are based purely on the modifiers the different doctrines has to offer, there will always be a degree of subjectiveness towards which one excels at what. Bear in mind, these are very similar to what I would use if I were playing another European nation such as France or the UK. It is only visible to you. It's the best doctrine in terms of stats. It is generally an Infantry and Manpower focused Doctrine. Mobile warfare Superior firepower Grand battle plan Mass assault Mobile warfare Move your twelve fighters to Holland (they are in the colonial territory by the Dutch East Indies) and produce fighters to have air superiority in your mainland. 1.3K. Could you add the total bonuses you get by researching full doctrine paths? The default doctrine for Germany, this doctrine heavily emphasizes tanks and mobile infantry divisions. Telling its cerebral tale through a sequence of challenging boss battles and environm Learning how to mod Stardew Valley on Steam will be a breeze with this guide. In previous versions, you could complete your entire doctrine tree by mid-1939 and rip into enemies with your superior tactics and garbage weapons. It wasnt well balanced then. Reddit and its partners use cookies and similar technologies to provide you with a better experience. #3. It is mountainous in the north and plains and jungle in the south. But I do see the benefits of Superior Firepower and Mobile Warfare (I can't remember what Mass Assault consists of), Mass assa is winning by having more manpower. Hearts Of Iron IV: German Reich Guide - KeenGamer Assault or Infiltration?There's not really a wrong choice here. "A quote is easy to forge" - Julius Caesar. In most situations you will want to choose Superior Firepower or Mobile Warfare, but Mass Assault and Grand Battleplan have their uses. If i play germany i usally go for Mobile Warfare because i always need the extra manpower the last tier provides. You must log in or register to reply here. Your enemy must replace them at great cost, if at all. 12 days ago. An easy example is pairing Grand Battleplan with Infantry leaders using the Ambusher, Unyielding Defender, Defensive Doctrine, Guerilla Fighter bonuses. Well, if you build 40w divisions you might add some other support-units and get some value out of the +10 org for support-companies. The soft attack and recovery rate here pump up the ability of the attacks wonderfully. Actually, no. @Bebedor_de_cafe says the guy in the comments section of a guide. Hm. Very powerful other defensive bonuses, to supplies, manpower, partisan effects on enemy etc. The AI seems most likely to take this doctrine - especially AI Spain. There are three different war doctrines in HOI4. Use caution should you decide to make drastic changes. Do you have a local supply of rubber, OR can you make it yourself? Following these will give you a greater chance of success. It is only visible to you. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); EIP Gaming is a site for gamers looking for gaming guides and gaming news! Superior Firepower is based on the concept of Shock and awe, a military strategy that employs great displays of force and significant usage of explosive weapons against the enemy. Steam Community :: Guide :: MJ's Manchukuo multiplayer guide (UPDATED Tactical bombers are flexible and can perform both ground support and regular bombing. 1.10 Land Doctrine Guide : r/hoi4 - Reddit They dont work well against tanks but many nations doesnt have tanks in HOI4 except Germany at the early-mid game. So, mobile warfare doctrine is the best if you have a large industry. HOI4: Netherlands Guide The Liberation of Eindhoven in 1944. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Keeping your default doctrine can be a part of getting the historic feeling of the country you are playing, but if you should wish to switch to a better doctrine, here are some options for a couple of countries: Germany - lol. If you are in multiplayer, you might consider keeping it, especially if you expect to be overrun. I compiled a little guide on how the different land doctrines operates. Locking at all stats you only really get org and breaktrough (a lithe speed and some minor other things as well but nowhere u can find attack bonuses). Your email address will not be published. Since I usually don't have trouble winning the initial fight in Europe (since I can just retreat into low infra provinces with no penalty, meanwhile Germany is facing basically the same logistical nightmare it did IRL), I notice that the inevitable war in China (in every game the UK and Americans sends massive troops there via phillipines so it becomes a front every bit as large in scale as Barbarossa, but with even less infrastructure) and Africa and South America (where, thanks to the AI spamming naval bombers, it is necessary to establish a base in Guyana or something and slowly build it up and wear them down before the 80000 naval bombers they build insta-nuke any ship in range). All the soft attack buffs to the whole army do not apply to artillery. Damn man, your guides are really helpful to someone who's encroaching on his 50'th hour on the game. Law University (extra research slot) 5. Please see the. So, mobile warfare doctrine is the best if you have a large industry. This a guide that explains how the 3 types of doctrine work and what's the best pick. This doctrine should only be used in a few niche circumstances, such as when you are a large country attacking minor ones, or are desperately defending against a larger foe. Overruns are the BEST way to win wars. Not some few additional attacks. Land Doctrine Guide 2022 - NO STEP BACK HEARTS OF IRON 4 I think this is a nice beginner guide overall, but I have two quibbles. Airland Battle or Shock & Awe?Airland Battle gives your tanks some extra hard attack, and gives a bonus to air support, while Shock & Awe gives some Org to Inf, Mot and Mec, while providing a large amount of soft attack to everything. You are not permitted to copy any image, text or info from this page. Insubordination and lack of organization and are out of question here. Painted by famed Western artist Fred Oldfield, the mural portrays a Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. If you're using tac bombers use the right side. Join. Best for close air support. Using this for it's maximum impact often requires some micromanagement from the player, and preferably a country with a larger industrial base. Great in difficult terrain, weather, and low supply areas. Grand battleplan is often overlooked when it comes to land doctrines even thou it has some great defensive boni (=less lost manpower) and some good offensive boni too. But if you want to invade the United States, roll over Europa, or have some other crazy ideas, while also being confident that you can handle Africa, China or whatever, go ahead and switch to something you are more comfortable with. They are well written, helpful, and have little bits of funny in them so that it doesn't feel like studying. and our Superior firepower and mobile doctrine are great in well supplied areas. New comments cannot be posted and votes cannot be cast. Outside of creating strong divisions, choosing the right land doctrine is the most impactful decision you can make about your armies effectiveness. The Netherlands was one of the nations to receive a revamped focus tree as part of the latest Man the Guns expansion. Make sure to read carefully and have fun. Africa, India, China, and all kinds of Islands. Please see the. Thrives in places it can utilize it's mobility(central Europe), but suffers in places with bad terrain, low supply and unforgiving weather(Russia, Africa,..). This one is an universal model of actions, especially useful are reductions of shortage of supplies, which considerably limit demand. mobile warfare is great if you like breaking into enemy land fast and surrounding their troops for a quick kill. Totally focused on bombers and destruction. All trademarks are property of their respective owners in the US and other countries. Best land doctrine for Austria-Hungary - Paradox Interactive Forums It's a doctrine that aims at "loosing less", and neglecting Mobile Warfare's battleplan of quick advance and encirclements. Air is far simpler than this flow chart makes it out to be. There are about 10 separate researches in Land Doctrines, 12 in Air, and 15 in Naval. Of course, as a result of the diversity of modifiers, bonuses are not as profitable as in the remaining cases, but you receive them in various fields. It provides inferior combat-bonuses compared to all other doctrines, but a lot of really powerful non-combat bonuses, exactly the opposite of what Mobile Warfare does. Also lets you abuse planning bonus. For a better experience, please enable JavaScript in your browser before proceeding. personally i believe the best land doctrine is based on how you wage war. Land doctrines are technology trees that allow you to specialize the strategies your army uses. Land Doctrines for every major :: Hearts of Iron IV General Discussions Also, the doctrine includes increasing the effectiveness of planning and organization of action, but also reinforces reconnaissance and actions of mechanized units. Mass mobilization of soldiers and attacking on several sides simultaneously is in this case key to success. Whenever he's not writing he spends his time watching sports, enjoying coffee, or studying history. The Long awaited guide for all land doctrines. Steam Community :: Guide :: Doctrines Explanation This doctrine concerns all of the land units and this is what makes it an universal one. With a strong focus on carriers and their support, no enemy will be outside our reach, whether on land or at sea. Archived post. The city of Toppenish is an agricultural center in the fertile Yakima Valley and the largest city on the Yakama Indian Reservation. You need to sign in or create an account to do that. Fastest and easiest way to destroy your enemies in land warfare is encirclement. I cannot get past the French army, I have tons of divisions and every time I make an attack my 24 division command cant beat 3 divisions of French soldiers and absolutely zero progress is made, its been a stalemate for months now. Blitzkrieg is a great option if you know how to move your armored divisions. Of course you will be missing the bombing bonuses. It provides absolutely unmatched bonuses to Soft and Hard Attack(a bonus almost completely lacking in all other doctrines). Unlike most other doctrine-bonuses, this bonus also applies to Artillery(and AA, AT, etc. In such cases, distribution of supplies is highly limited and doctrines that you use allow you to maintain effectiveness of armies, in spite of shortages. Your email address will not be published. All trademarks are property of their respective owners in the US and other countries. It does fine in both offense and defense, but excels in neither. New comments cannot be posted and votes cannot be cast. Just let them build up their org bonus until its maxed out. This doctrine is only for countries with huge manpower but small industry. Carriers go right, small navies or commerce raiders take the first couple in the middle, and the big boys with Battleships and stuff but not running or not wanting to run CVs go left. You can manually control divisions. Pacify the Country Side (and do the decisions to remove the bandits for 180 days each, the 1500 guns lost because you are lazy is not worth it) 2. Before this, Holland was a rather dull nation to play being easily swept up as part of German expansion. Generals traits and promotions can complement very nicely with the right tree. But I have a problem: I dont know, which land doctrine I should use. Even better when you mostly agree but find nice little tidbits to tweak your armies. HALLER'S DEFEAT. We will cover all the doctrines in order. Their doctrine was superior firepower with 3 line artillery and 1 support artillery per battallion. Please enter your username or email address to reset your password. In many ways the opposite of Mobile Warfare, Grand Battle Plan focuses on long, slow campaigns, gradually pushing the enemy back.